ممنون، رأی شما ثبت شد و بهزودی نمایش داده خواهد شد.
فقط روزی یک بار میتوانید رای دهید.
متاسفم، تعداد رایها برای امروز بیش از حد است.
متاسفیم، یک خطای غیرمنتظره رخ داد. لطفاً بعداً دوباره رأی دهید.
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بله
8.3
نه
اطلاعات:
Blue Chamber is another point-and-click escape room game created by Toshimitsu Takagi, following Crimson Room and Viridian Room. Released in 2004, it continues the tradition of mysterious, atmospheric puzzle-solving but introduces a unique communication-based mechanic.
Gameplay & Atmosphere
In Blue Chamber, players find themselves trapped in a small, dimly lit room with a red telephone and various cryptic objects. Unlike previous games, escaping requires sending a message through the phone, adding an intriguing layer to the puzzle-solving experience. Players must find a pen, write a message, and use a capsule system to transmit their note, eventually deciphering a hidden phone number to escape.
Influence & Legacy
While Blue Chamber is less well-known than Crimson Room, it remains a cult favorite among escape room enthusiasts. Its innovative mechanics influenced later escape games, particularly those that incorporate interactive storytelling and communication-based puzzles.
نظرات
این بازی بخشی از یک مجموعه است:Crimson Room Escape Games
نظرات